New Levels, Up the Mountainside.
Wind Whirl » Devlog
I have added more levels. I have started to group the levels in areas:
- Cave system (6 levels - tutorial levels/ getting used to the controls)
- Up the Mountain Side/Cliffs (6 levels use complex warping to open gates, Lava Spouts, and Steam Jets)
- Snow Castle in the Clouds (6 levels - Chain lines, Wooden doors, New enemies)
- Fire Dungeon (6 levels)
- ????
- ????
Also, I am implementing a level unlock system for another mini challenge:
- Find glowing Flowers/Plants to unlock the next level (3)
- this will need a level select, so as, players may return to levels to find hidden Flowers/Plants
Files
currentWebGL.zip Play in browser
Mar 08, 2019
currentPCBuild.zip 146 MB
Mar 08, 2019
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Wind Whirl
Harsh conditions for life, skill based game.
Status | In development |
Author | michaelyount |
Genre | Survival, Action, Adventure, Platformer |
Tags | 2D, 3D Platformer, Action-Adventure, Casual, Low-poly, Unity |
More posts
- Ramping Up Production.May 26, 2024
- New Enemies and more challenging levels. Long Time No Post, Huge Game Update!Feb 13, 2020
- Added eyes to the main Character. Huge New Update.Jul 01, 2019
- Play testing Level1, Optimize, Optimize, OptimizeMay 20, 2019
- Once again...Community Feedback helps to make this game better..Everyday!Apr 25, 2019
- 6 New Levels of GamePlay! Optimized For PCApr 18, 2019
- New Player UI! Optimized, and New Level Art. Heading to Steam with early access...Apr 13, 2019
- HUD in play! Lives, So now.....Free Lives!Apr 05, 2019
- Optimization makes the world go 'round.Mar 24, 2019
- Making low poly Assets that look Great with the right Texture and shader.Mar 18, 2019
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