Optimization makes the world go 'round.
Wind Whirl » Devlog
Huge optimized update in the browser, WebGL is now playable again! I added rain as an obstacle to get somewhere. Where is this seed heading? Up, Up, higher. To a Snow and Ice Castle, where it will face new enemies and slick conditions. Please stay tuned for the next level to be released as a demo ...
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Files
WebGLV0.01 188 MB
Mar 23, 2019
currentPCBuild.zip 264 MB
Mar 16, 2019
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Wind Whirl
Harsh conditions for life, skill based game.
Status | In development |
Author | michaelyount |
Genre | Survival, Action, Adventure, Platformer |
Tags | 2D, 3D Platformer, Action-Adventure, Casual, Low-poly, Unity |
More posts
- Ramping Up Production.May 26, 2024
- New Enemies and more challenging levels. Long Time No Post, Huge Game Update!Feb 13, 2020
- Added eyes to the main Character. Huge New Update.Jul 01, 2019
- Play testing Level1, Optimize, Optimize, OptimizeMay 20, 2019
- Once again...Community Feedback helps to make this game better..Everyday!Apr 25, 2019
- 6 New Levels of GamePlay! Optimized For PCApr 18, 2019
- New Player UI! Optimized, and New Level Art. Heading to Steam with early access...Apr 13, 2019
- HUD in play! Lives, So now.....Free Lives!Apr 05, 2019
- Making low poly Assets that look Great with the right Texture and shader.Mar 18, 2019
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